Wednesday, July 3, 2013

Microsoft's Xbox One Versus Sony's Playstation 4
3:35:00 PM

Microsoft's Xbox One Versus Sony's Playstation 4

Hardware

The Xbox One and PlayStation 4 house very similar components inside their respective bodies, with few major differences.

 

The biggest difference between the two systems' hardware is the type of RAM each uses. The PlayStation 4 uses 8GB GDDR5 RAM, while all signs point to the Xbox One using 8GB of DDR3 RAM. The GDDR5 RAM used in the PlayStation 4 is the same type of RAM used by most PC video cards and is optimized for graphical throughput.

 

The PS4’s Graphic Processor is prospected to have 50 percent more powerful that the Xbox One. That, coupled with its faster graphics memory, may translate into higher resolutions, better graphics and prettier games on the PS4.

 

Judging from the demos displayed at the E3 Conference, the PS4 shows far better performance than the Xbox One.

 

Check out the chart below for more details on the consoles' hardware.

 

XBOX ONE

PLAYSTATION 4

Price

N80,000.00

N65,000

Availability

November 2013

Holiday 2013

Blu-Ray

Yes

Yes

HDD

Built-In: 500GB

Built-In: 500GB

Motion Control

New Kinect (Bundled)

Move Controller (Sold Separately)

CPU

8-core x86 AMD

8-core x86 AMD

RAM

8GB DDR3

8GB GDDR5

USB 3.0

Yes

Yes

Wireless

Yes (802.11n/Wi-Fi Direct)

Yes (802.11n)

Gigabit Ethernet

Yes

Yes

HDMI

Yes (in and out)

Yes

Suspend/Resume Game

Yes

Yes

Background Downloading

Yes

Yes

Native Gameplay Sharing

Yes

Yes

Online Gaming Stream Support

Yes (Twitch)

Yes (U-stream)

 

Exclusives

To state the obvious: each company's lineup of first-party (self-published) games will be exclusive to its own console. So, as usual, any new Halo, Gears of War, or Fable titles will remain Xbox only, while future Uncharted, Kill-Zone, or Ratchet and Clank games will only appear on PlayStation.

 

At its E3 press conference, Microsoft showed many exclusive first-party titles. Key games included Dead Rising 3, Ryse: Son of Rome, Killer Instinct, Quantum Break, Project Spark, Titanfall, and Forza 5. The company also pledged that all DLC (add-on downloadable content) for Activision's Call of Duty: Ghosts would debut first on the Xbox One.

 

Key exclusive PlayStation 4 titles shown include Kill-Zone: Shadow Fall, Infamous: Second Son, Knack, The Order, The Dark Sorcerer, and 10 new indie titles.

 

If I had to pick which console has the strongest lineup of exclusive games, the Xbox One would be my choice. The exclusive games shown just felt more exciting than what Sony demoed.

 

However, the true value of these exclusive titles will depend on how well each plays, so look for further impressions later this week. We'll try to spend as much one-on-one time as possible with each game.

 

Controllers

The handheld controllers of the PS4 and the Xbox One are evolutionary descendants of the versions found on each respective platform.

 

The Sony DualShock 4 differentiates itself with a clickable touch pad on the front -- giving developers an additional option when designing games, although we've yet to see it in actual application.

 

The DualShock 4's body includes a "light bar" in the front that enables motion control functionality with the PS4's Eye camera to track the position and identify where the controller is and, if need be, actually adjust the split-screen orientation during multiplayer couch gaming. The Xbox One will accomplish this with assistance from Kinect, as it automatically tracks who's holding which controller. The DualShock 4 also includes the social-focused Share button, a built-in speaker, and a headphone jack.

 

The Xbox One uses Wi-Fi Direct (250Mbps) to connect its controller, whereas the PlayStation 4 relies on Bluetooth 2.1+EDR (3Mbps). On paper, the Xbox One’s controller throughput completely outclasses that of the DualShock 4. However, whether this will result in any tangible difference remains to be seen. In the Xbox One's case, the extra bandwidth could end up being important if Microsoft chooses to release add-ons, like a microphone for voice chat, and an updated version of its keyboard pad. It will be interesting to see which wireless standard delivers more efficient battery life.

 

Motion and voice control

Every Xbox One unit will come bundled with a second-generation Kinect. While the PS4 will be compatible with Sony's Move controller and new stereo camera, it has yet to announce any plans to bundle them with the system.

 

The new version of Kinect will offer a wider field of view, better tracking of individuals (limited finger tracking is now included), and the ability to track more overall bodies. And (frighteningly!) also determine your current heart rate.

 

The first Kinect never really made a strong impression with hard-core gamers, and it's too early to tell just how developers will make use of the second generation's upgraded features, but since every Xbox One owner will have one, its functionality advantages will be much more integrated into your overall Xbox experience.

 

The device will always be on and simply stating "Xbox on" will power up your entire system and sign you into your account based on facial recognition. Not to be outdone, Sony says its camera will have similar facial recognition functionality.

 

More than any other next-generation feature, it's the ability to navigate your entire interface simply with the sound of your voice that feels the most futuristic to me. And by "futuristic" I mean, this is the kind of stuff I envisioned we'd see by this time when I was a kid.

 

Right now it's too early to tell which motion/camera solution will be best, but Kinect may at least be the most ubiquitous. That may inspire more developers to utilize more of its enticing offerings in games.

 

Nongaming entertainment

Microsoft's first Xbox One event in May was clearly focused on communicating that the Xbox One would be much more than simply a box to play video games on, and began its presentation demoing how the system would integrate with your television.

 

The Xbox One will allow you to switch from game to TV show, to the Web, to a movie, to Skype, easily and smoothly (without switching inputs), with just the sound of your voice. You'll also have the ability to multitask, running games and other apps simultaneously.

 

The Xbox One will not replace your cable box, but will instead allow you to plug your cable box into it, bypassing your cable company's interface, giving you control of live TV through your Xbox One. You'll even be able to create your own personalized "channel" with the shows and services you choose.

 

The PS4 will not want for services like streaming video, but live TV integration is not currently on the table. You will see video streaming. Other services like Music Unlimited, Crackle, and Flixster will also be available on the the PS4.

 

Community and social

For PS4, Sony is targeting deep integration into its service. It wants you connected all the time (though neither console-maker requires it; see below). Things like live video chat and Facebook will be natively integrated. When your friends purchase a new game, you'll know, and you'll be able to play new games before they've even finished downloading.

 

However, the biggest change is the addition of the Share button on the PS4's controller.

Through this button, gamers can broadcast live gameplay, take screenshots, or share videos of their latest gaming triumphs. Your friends will post comments to your screen while they watch you play. If a player is stuck in a particularly difficult section of a game, he can call in an online friend to literally take over his controls. Frustration successfully circumvented, despite a possible bruised ego on the sharer's part.

That's a feature I'll probably never use (see the fore mentioned tender ego), but I can easily recognize how incredibly cool and useful this could be for many players out there.

With Remote Play you can stream your PS4 game onto a PlayStation Vita. I'm unsure if this will be available for every game, but it does make the PS Vita much more enticing.

 

Microsoft for its part, has increased its Xbox Live friends list limit from 100 to "all" of them, and achievements are getting a big overhaul. It writes on its Xbox One site that the new achievement system will have "richer detail and span across your games and experiences."

Other Xbox One social features include built-in Skype, the ability to track Xbox Live trends, and see what your friends are playing or watching most. With Smart Match you can look for multiplayer games while spending your time in other apps.

Game DVR automatically records the last few seconds of your gameplay and allows you to upload video of your latest triumph for others to see. The Xbox One fully integrates Twitch's live-streaming capabilities. Xbox Live Gold subscribers will be able to not only live stream their own gameplay -- with the option to add voice or video to the stream with Kinect -- but also watch streams of others as well.

SmartGlass will also be more tightly integrated into the Xbox One.

 

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